
Campfire – Slow to deploy, heals damage and replenishes some skills & spells for all classes. Rangers get a free one, other can be purchased from the Woodsman. Having a couple makes getting through the lower level much easier. Essentially a short rest from D&D.

Torch – Light is a big part of this game. You can throw torches by pressing right click, use them to illuminate enemies and traps. Receive three free with each death, extras can be purchased from Woodsman.

Bandage – Instant small heal, slow to apply. No cooldown between uses.

Lockpick – Allows one attempt to pick a locked door or chest. Minigame begins which you must hit spacebar at the right time to win. Rogue can take Lockpick Expert skill which acts as a permanent free lockpick.

Healing Potion – Quick to apply, slow over time healing. Unsure if physical healing items improve it.

Protection Potion – Creates a temporary shield, providing flat damage reduction before armor is applied. Especially against low tier weapons you can be near invincible for the ~20 seconds it lasts.

Invisibility Potion – Makes you invisible for 20-60 seconds (depending on quality). Moving or any actions will break stealth, you can switch weapons.

Hunting Traps – If stepped on causes light damage over time and immobilizes the player. Trap must be interacted with and then a mini game identical to lockpicking is started. Successful completion disables the trap. The time this takes depends on class and skill but regardless gives an excellent opportunity to ambush. Starting item for Ranger but can be used by anyone. Slow to use though so only recommended for rogue or ranger. Can be purchased from Woodsman but fairly expensive.

Amulet – Gives an attribute buff and then has random stat modifiers on higher quality.


Ring – Similar to amulets, gives an attribute point and then stat mods for higher quality rings.

Ale – Reduces move speed but increases strength. Really only useful for Cleric drunker brawler build.

Pickaxe – Used to mine the Rubysilver ore deposits which can be found scattered throughout the map. Costs 25 gold from woodman, place on belt to use it and save inventory space.

Gold Coin Purse – Stores up to 50 gold, costs 5 gold from the treasurer. Bringing one can be a good space saver on raids. Very useful to save stash space.

Candy Canes or Corn – Seasonal special item, rarely found in any loot spawn. Used to purchase Epic & Legendary items from seasonal merchant.

Rubysilver Ore – Mined with Pickaxe. 10 can be exchanged for Ingots or 6 for Powder which can be exchanged for powerful items. Takes 60-300 ore per item.

Silver Coins – 3 can be used to purchase a gold coin from the treasurer.